![]() ![]() And I feel like the minute you feel like this is the tallest mountain there ever will be, then you’re not being a good Zelda director. But we realize there’s a taller mountain behind that. “Every time we put out a Zelda game we feel like we’re at the top of the mountain this is the best Zelda game. On what’s next for Fujibayashi and crew with Zelda… So when we had to remove it, I did feel like, ‘Oh, it’s too bad we had to do that.’ And because it was so tied into the scenario, we did have to go back and redesign and rethink the scenario, which was a little bit hard work.” “We felt that the way the Sheikah Slate is represented in the game and how we use the GamePad in real life synced really well. But we had to remove them… Although it was not very flashy or exciting work, it was still time-consuming and difficult.” “When it was originally just for the Wii U, we had touch controls. This deluxe cold cast polyurethane reinforced with fiberglass shield is fashioned after the Skyward Sword style with life like scale and a convex shape for. “We knew about the hardware… We thought it’s probably gonna come, oh and here it is.” On making the game for both Switch and Wii U… It’s just open, and that’s the end of it.” You’d find a treasure chest in the game that’s open. The Legend of Zelda: Breath of the Wild was a huge step forward for Nintendo’s beloved series, but it also removed one of Link’s most iconic tools: the hookshot.“We thought maybe there’s something we can do differently with these. Based on everything we know, it actually seems pretty likely - the new trailer might even tease a fresh spin on the old feature.Īfter BotW’s release, the company revealed how close it came to including an exciting new version of the classic item, and with the announcement of Breath of the Wild 2, some fans are hopeful that the hookshot could be making a comeback. In case you’re not familiar with the larger Zelda franchise, the hookshot is a pretty consistent item typically found within a dungeon during the game. As the name suggests, it’s a spring-based grappling gun that let’s you vault across the map by attaching to specific targets - or pull enemies/items towards you. It first appeared in the third Zelda game, A Link to the Past, but really got an upgrade when the series when from 2D to 3D graphics in Ocarina of Time.īreath of the Wild represented a similar leap as Nintendo embraced an open-world design where players could complete the game in whatever order they wanted, rather than follow a strict narrative path. Zelda breath of the wild hookshot upgrade# They can be used to latch onto targets, vines, and Peahats. That shift meant the traditional hookshot, which appears at a specific moment to help you complete certain challenges, wouldn’t work in BotW, though it didn’t stop the company from trying. In Skyward Sword, both Clawshots are obtained at once by completing Nayrus Silent Realm. Link using the hookshot in 'The Legend of Zelda: Skyward Sword' (2011). HD scary moon, just what everyone wanted Ill be honest, though: I havent played, and I dont know when (or if) Ill have the time to play Skyward Sword. In a 2017 interview with IGN shortly after Breath of the Wild’s release, Nintendo executives explained that they actually came up with a new dual-hookshot system to let Link swing through Hyrule like Spider-Man - but it was ultimately scrapped for a few important reasons. “That kind of defeated the purpose of what we wanted to accomplish in Breath of the Wild,” said series producer Eiji Aonuma. “With the hookshot, we always had to give it towards the end of the game, or else players could just go anywhere. But in this game, you could do that by climbing and parasailing.”ĭirector Hidemaro Fujibayashi added that they even included a hookshot in early internal versions of Breath of the Wild: “In the early stages of development, we did actually do some tests with double hookshots and just being able to kind of go anywhere, like Spider-Man. We did do some tests like that … Honestly, the hookshot kind of completely breaks the climbing mechanic.” Your mobility and your speed was just kind of incredible. So what does this mean for Breath of the Wild 2? Well, Nintendo could simply add-in that scrapped dual-hookshot feature (which sounds freaking awesome) and build the game around it to ensure that Link’s Spider-Man-esque abilities don’t ruin the rest of the experience.Īlternatively, we could be getting a new type of hookshot entirely. As some fans on Reddit recently noted, it’s possible the BotW 2 trailer could be teasing a magical new hookshot. Could that arm become a new sort of hookshot as Link teams up with this mysterious new force in his fight against evil? In the teaser, Link is saved by a glowing green arm that was previously keeping Ganondorf contained. It might sound ridiculous, but this is a video game series where you travel through time and dimensions, transform into a wolf, and ride around on a talking boat. ![]() Zelda breath of the wild hookshot series#.Zelda breath of the wild hookshot upgrade#. ![]()
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